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Fate/Nightmare: Berserker Class/Seras Victoria

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Seras Victoria full 1637694 by Darth-Drago
-Class: Berserker
-True Name: Seras Victoria
-Title: Police Girl, Draculina
-Gender: Female
-Other Qualifying Classes: Archer, Lancer and Assassin
-Alignment: Lawful Neutral
-Weapons: Blood
-Crossover: Hellsing
-Summoning Relic: Emblem of the Hellsing Organization



Parameters:
Strength: B+/A++
Endurance: B/A+
Agility: B+/A++
Mana: C
Luck: B
Noble Phantasm: A+

Class Skills:
-Mad Enchantment (C): 
Both Strength, Endurance and Agility are increase by one rank, but her speaking ability becomes limited. Despite being under the Mad Enchantment, Berserker is able to speak and think simple. However, she can be overcome with bloodlust and rage when she desire for blood's.
-Territory Creation (C): Berserker is able to covered the entire mansion with her shadow, in some kind of makeshift surveillance system.

Personal Skills:
-Battle Continuation (A): Strength of the Servant's vitality, which measures the ability to keep fighting while injured and to retreat successfully after a defeat. Makes it possible to fight even with deadly injuries. 
-Bravery (A): The ability to negate mental interference such as pressure, confusion and fascination.
-Eye of the Mind (False) (B): Calm analysis of battle conditions, by which competent grasp of the status of the self and the opponent are obtainable even in the midst of danger; utilization of such to deduce the appropriate course of action that permits escape from a lethal predicament
-Flight(B): After she kills Zorin, Seras uses her shadow arm to make a bat wing, allowing her to fly to London at enormous velocities. In addition, her wings do not flap. Instead, she soars much like a bullet. She also used this ability to escape the Hindenburg II as it was blowing up.

-Fearsome Mein: (B): When she accept her full Vampire power, her presence made even Vampire Nazi soldier's to be tremble in fear.
-Instinct (C): The power to "feel" the most favorable developments for oneself during battle. At higher levels the Servant will instantly 'know' when they should attack, defend, and even retreat. Berserker has gained a sixth sense for battle that he can read attack patterns on the fly and act accordingly to their weaknesses. 
-Monstrous Strength (A): An ability possessed by monsters and beasts, temporary boost of the Strength parameter by one rank for a time limit determined by the ranking of this skill. Since Seras is a Vampire, she is able to posses this skill.
-Shadow Lantern (A): A skill that allows one to become one with the shadows.
-Shapeshift (B): Able to change the form of her left arm (hand, wing, whip, etc.).


Noble Phantasms:
-Draculina~Lady of the Night

*Rank: A+
*Type: Anti-Unit(Self)
*Effect: Being a vampire, she has gain inhuman strength, speeds, durability and sense that normal humans don't possess. She also incredible Regeneration ability that would heal any kind of wound, even fatal ones. B-Ranks or below has no affect on her and heal any damages from them, yet A-Ranks or above attack has major damages on her and would take an hour to heal, else she would be killed. After being fatally wounded by Zorin's scythe, Pip tells Seras, who was blinded and crippled, to drink his blood so they can win together. She drains him of his blood and becomes one of the "True Undead." Her transformation was completed upon her truly embracing her vampiric nature and brought about the enhanced effects and access to the higher-level powers; subsequent souls would thus serve only to increase her overall power level and regenerative abilities without changing the nature of her powers. Her severed left arm is restored as the same type of shadow-matter that Alucard can manipulate, and all of her abilities skyrocketed. It seems that upon becoming a full vampire, Seras has inherited some of Alucard's powers, and perhaps whatever modifications Hellsing had made to him as well.

-Familiar Control~Leader of the Wild Geese's
*Rank: C+
*Type: Anti-Unit(Self)
*Effect: Seras is able to coordinate with Pip Bernadotte in combat, with the latter giving her tactical guidance. She can also materialize Pip into the physical world, such as when he appeared to give Captain the fatal blow.  

-Dark Compostion~Living Blood
*Rank: A++
*Type: Anti-Unit/Anti-Army
*Effect: Seras’s amputated arm becomes an arm made of shadow matter, which she can manipulate in a versatile manner. This shadow arm can be solidified in order for her to be able to wield two guns at once, and in Chapter 85 it is shown that she can turn them into normal shadows, which snake along the ground similar to Zorin Blitz's tattoos and form them into sharp spikes for stabbing, lethal attacks, potent enough to cut through The Captain when a teenage Walter’s wires couldn’t. She herself turned into a dark composition after The Captain fired a few bullets into her head, rendering the attacks ineffective and forcing The Captain to back away with her shadow spikes. She was also able to use it as a non-lethal weapon against Iscariot. This becomes Seras’s main weapon of choice. 30 years after the Millennium incident, she has such control over her shadow matter that she can mimic Alucard's entire outfit by transforming it. She also covered the entire mansion with her shadow, in some kind of makeshift surveillance system, although it was with Pip's sentience, complaining loudly when Heinkel demonstrated his presence by ripping the wallpaper.

This character is not own by me.

Belong to: Hellsing.

The Berserker class of Fate/Nightmare.
© 2017 - 2024 Darth-Drago
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METADANE's avatar
Can you do Caboose?